mesa: revert fast-track glColor and similar calls when not immediate mode rendering
authorBrian <brian.paul@tungstengraphics.com>
Fri, 14 Mar 2008 16:20:29 +0000 (10:20 -0600)
committerBrian <brian.paul@tungstengraphics.com>
Fri, 14 Mar 2008 16:23:56 +0000 (10:23 -0600)
commitc45a525cdc4bd5f9b35c4f6abae6a65f3279e2c4
tree88dec52c30b99a03ac9cb4df1d7289b33682ab68
parentee55eaa609aee9ffd7ddbc839d7d6161727cee3a
mesa: revert fast-track glColor and similar calls when not immediate mode rendering

Revert commit d08cd68d3f5456b69ad504ede2b090c0bb6474db

This change caused some glean tests to fail.  The alpha value of colors was
always 1.0 instead of the value from glColor4fv().  The mesa color array
found in st_draw() has size=3 instead of size=4.
src/mesa/vbo/vbo_exec_api.c