arm: Handle functional TLB walks properly
The table walker code currently accounts for two types of walks,
Atomic and Timing, and treats them differently. Atomic walks keep a
single instance of WalkerState around for all walks to use in
currState. Timing mode keeps a queue of in-flight WalkerStates and
maintains currState as NULL between walks.
If a functional walk is done during Timing mode, it is treated as an
atomic walk and either creates a persistent WalkerState if in between
Timing walks, or stomps an existing currState for an in-progress
Timing walk.
This patch distinguishes functional walks as being able to exist at
any time and sets up a temporary WalkerState for its exclusive use and
then cleans up when finished, leaving any in progress Atomic or Timing
walks undisturbed.