mesa: add MaxShaderStorageBlocks to struct gl_program_constants
authorSamuel Iglesias Gonsalvez <siglesias@igalia.com>
Thu, 14 May 2015 10:37:07 +0000 (12:37 +0200)
committerSamuel Iglesias Gonsalvez <siglesias@igalia.com>
Tue, 14 Jul 2015 05:04:04 +0000 (07:04 +0200)
commitc717604dc4b5119fa9091241535c3efd1370438c
tree9752febd5f61f7812ea8759cd6e382085408845b
parentcd50906e0334d7ad0102e5733a152d55d672776b
mesa: add MaxShaderStorageBlocks to struct gl_program_constants

v2:
- Set MaxShaderStorageBlocks to 8.

Signed-off-by: Samuel Iglesias Gonsalvez <siglesias@igalia.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
src/mesa/main/context.c
src/mesa/main/mtypes.h