panfrost: Use opaque pack for vertex shaders
authorAlyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Fri, 21 Aug 2020 22:06:24 +0000 (18:06 -0400)
committerTomeu Vizoso <tomeu.vizoso@collabora.com>
Tue, 25 Aug 2020 15:05:39 +0000 (17:05 +0200)
commitc86b51a7fa7495a36de900410f53862cbd0dabcc
treef70fcf895ccd41cb821a74fb0d31bb10ee14cbf6
parent100b15cdc827feb5b9339502af9a3b10cc31a059
panfrost: Use opaque pack for vertex shaders

Not much difference but eliminates a reference to shader_meta (and
avoids a memcpy but who cares).

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6440>
src/gallium/drivers/panfrost/pan_assemble.c