d3d1x: fix refcounting of GalliumD3D11DeviceChild objects
authorChristoph Bumiller <e0425955@student.tuwien.ac.at>
Wed, 12 Oct 2011 19:08:40 +0000 (21:08 +0200)
committerChristoph Bumiller <e0425955@student.tuwien.ac.at>
Fri, 21 Oct 2011 21:00:37 +0000 (23:00 +0200)
commitcb884262931644340507b3abdc12c3842d3e9897
tree6846346ca344a0b4016073b6c87b4e514928e901
parent3fc2818f2b9e8a19e5349442e50dcee4858452c6
d3d1x: fix refcounting of GalliumD3D11DeviceChild objects

An external Release would have lowered the device reference count,
but an internal reference in the context does not raise it (by
design).
src/gallium/state_trackers/d3d1x/gd3d11/d3d11_objects.h