i965/compiler: clean up nir_intrinsic_load_input for vertex shaders
authorIago Toral Quiroga <itoral@igalia.com>
Fri, 19 Jan 2018 08:17:07 +0000 (09:17 +0100)
committerIago Toral Quiroga <itoral@igalia.com>
Wed, 14 Feb 2018 11:00:14 +0000 (12:00 +0100)
commitcb9dbd6dec2952c894b183c860dd7520026d42ed
tree36b7d57c61008a10b6d186cc5bb2add4f41844ee
parent4917d383212b45c946a1311fcaeff6f7ab7b80b1
i965/compiler: clean up nir_intrinsic_load_input for vertex shaders

This code to re-set the type of the source and destination is not
necessary since we never manipulate the types. Looks like a
left over from a time where we had to retype to float temporarily
to handle 64-bit inputs.

Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
src/intel/compiler/brw_fs_nir.cpp