svga: draw round points when msaa is enabled
authorBrian Paul <brianp@vmware.com>
Fri, 8 Dec 2017 04:12:10 +0000 (21:12 -0700)
committerBrian Paul <brianp@vmware.com>
Mon, 10 Sep 2018 19:07:30 +0000 (13:07 -0600)
commitcbcc416a5863bfd40038392e65521c8fbd362405
tree6eb35a58b67c33fd5777e105bacc215a3d25e152
parent6b039c7d7cb2807a1b16c892b78f5f4ad65c8947
svga: draw round points when msaa is enabled

See comments for details.  This allows the piglit
ext_framebuffer_multisample-point-smooth test to pass.

Also, test the pipe_rasterizer_state::point_quad_rasterization field
to see if sprite point rasterization is needed because it's possible
for no sprite_coord_enable bits to be set when drawing sprites.

Finally, remove old, stale comments.

Reviewed-by: Charmaine Lee <charmainel@vmware.com>
src/gallium/drivers/svga/svga_pipe_rasterizer.c