radv: drop few useless state changes when doing color/depth decompressions
authorSamuel Pitoiset <samuel.pitoiset@gmail.com>
Thu, 22 Nov 2018 18:10:15 +0000 (19:10 +0100)
committerSamuel Pitoiset <samuel.pitoiset@gmail.com>
Thu, 29 Nov 2018 09:18:55 +0000 (10:18 +0100)
commitcc7deb749c17fa50b9fbca118a37457ff31af7d8
tree63b7e5b048afc7bf5a0160c090b5c89c1c1f5c18
parent6d4f65deeae2a80e7872c8f7684e908f70f72319
radv: drop few useless state changes when doing color/depth decompressions

Viewport/scissor don't need to be updated for array textures.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
src/amd/vulkan/radv_meta_decompress.c
src/amd/vulkan/radv_meta_fast_clear.c