nir/glsl: Take a gl_shader_program and a stage rather than a gl_shader
authorJason Ekstrand <jason.ekstrand@intel.com>
Wed, 5 Aug 2015 23:39:32 +0000 (16:39 -0700)
committerJason Ekstrand <jason.ekstrand@intel.com>
Fri, 2 Oct 2015 21:22:53 +0000 (14:22 -0700)
commitcd1ae6ebfac22f76d26a5b8659423969b2aeddce
tree115fb6660580c59ad056306a1848310f2405e264
parent30c63571133ed50907ec14172c2f3ef82ee8a34e
nir/glsl: Take a gl_shader_program and a stage rather than a gl_shader

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
src/glsl/nir/glsl_to_nir.cpp
src/glsl/nir/glsl_to_nir.h
src/mesa/drivers/dri/i965/brw_nir.c