nir: Make texture instruction names more consistent
authorJason Ekstrand <jason.ekstrand@intel.com>
Fri, 5 Dec 2014 19:03:06 +0000 (11:03 -0800)
committerJason Ekstrand <jason.ekstrand@intel.com>
Thu, 15 Jan 2015 15:20:21 +0000 (07:20 -0800)
commitcd4b995254fe29bae9ab5a9563cc615274d361ed
tree4969c948b76d97529963ecac138a8d6d95e07d21
parentd6fe35a418426c811398a32b9aeacf7410f6352d
nir: Make texture instruction names more consistent

This commit renames nir_instr_as_texture to nir_instr_as_tex and renames
nir_instr_type_texture to nir_instr_type_tex to be consistent with
nir_tex_instr.

Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
src/glsl/nir/glsl_to_nir.cpp
src/glsl/nir/nir.c
src/glsl/nir/nir.h
src/glsl/nir/nir_lower_samplers.cpp
src/glsl/nir/nir_opt_cse.c
src/glsl/nir/nir_opt_dce.c
src/glsl/nir/nir_print.c
src/glsl/nir/nir_remove_dead_variables.c
src/glsl/nir/nir_to_ssa.c
src/glsl/nir/nir_validate.c
src/mesa/drivers/dri/i965/brw_fs_nir.cpp