v3d: Only store buffers that have been written to.
authorEric Anholt <eric@anholt.net>
Mon, 23 Jul 2018 20:43:25 +0000 (13:43 -0700)
committerEric Anholt <eric@anholt.net>
Thu, 26 Jul 2018 18:02:25 +0000 (11:02 -0700)
commitceecddfe77cb611fd8b788f819a1d71b7f371a0d
tree4b0fceacdeab5c848cd73bcef38a9e5bab6be6a6
parentd29435e7cb3f8a9ef369c90ff890c018463890a7
v3d: Only store buffers that have been written to.

I've seen cases where a color buffer is bound, but only Z is written, and
we end up storing color.
src/gallium/drivers/v3d/v3dx_draw.c