vc4: Add shader variant caching to handle FS output swizzle.
authorEric Anholt <eric@anholt.net>
Tue, 1 Jul 2014 21:42:42 +0000 (14:42 -0700)
committerEric Anholt <eric@anholt.net>
Sat, 9 Aug 2014 01:59:46 +0000 (18:59 -0700)
commitcf2d777fbe7fd87f9076d4bc0ad639b33e7ffb70
treeb9e6ddfc4cc60ace7115107fba1ef552027cc9c2
parent6cf86dd48786b08991714c338c6b506dde5f75bb
vc4: Add shader variant caching to handle FS output swizzle.
src/gallium/drivers/vc4/vc4_context.h
src/gallium/drivers/vc4/vc4_draw.c
src/gallium/drivers/vc4/vc4_program.c