linker: Sort shader I/O variables into a canonical order
authorIan Romanick <ian.d.romanick@intel.com>
Tue, 11 Feb 2014 23:38:23 +0000 (15:38 -0800)
committerIan Romanick <ian.d.romanick@intel.com>
Fri, 2 May 2014 14:19:40 +0000 (07:19 -0700)
commitd030a3404ca0fedf365cb0fd41eaad7abc8ff132
treefac77c3f4d637241056c218e17227bc828ff48f7
parentc557eb77225433fa9415a94fc9db3ce36374df64
linker: Sort shader I/O variables into a canonical order

v2: Rebase on removal of ir_variable::user_location.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
src/glsl/link_varyings.cpp