gen8/pipeline: Support vec4 vertex shaders
authorJason Ekstrand <jason.ekstrand@intel.com>
Fri, 11 Dec 2015 21:25:15 +0000 (13:25 -0800)
committerJason Ekstrand <jason.ekstrand@intel.com>
Fri, 11 Dec 2015 21:25:17 +0000 (13:25 -0800)
commitd12ea21dd5ea5bf00b7aecd98ec1f10f79f26c3a
treed04e8282986926eb68727ed6a56b71f31b0c47c9
parente8032761483df36f2d176b8529ee4a8eb86b6b8d
gen8/pipeline: Support vec4 vertex shaders

In order to actually get them, you need INTEL_DEBUG=vec4.
src/vulkan/gen8_pipeline.c