i965/blorp/gen8: Stop multiplying depth by 6 for cubes
authorJason Ekstrand <jason.ekstrand@intel.com>
Sat, 23 Jul 2016 02:53:59 +0000 (19:53 -0700)
committerJason Ekstrand <jason.ekstrand@intel.com>
Tue, 26 Jul 2016 14:58:44 +0000 (07:58 -0700)
commitd16dc8e9638e35f77972e697f39b1ddb7c675c56
tree5b0678bc5feecd9d9019566249d669a4348b2166
parent126bd159409f61cb58e208dfc615c957d3d35a30
i965/blorp/gen8: Stop multiplying depth by 6 for cubes

intel_mipmap_tree::logical_depth0 is now in 2-D slices so there is no need
for us to multiply by 6 when we go to fill out a blorp surface state.

Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
src/mesa/drivers/dri/i965/gen8_blorp.c