glsl: check that the fragment shader does not write both gl_FragColor and gl_FragData[]
authorBrian Paul <brianp@vmware.com>
Thu, 8 Jan 2009 01:22:56 +0000 (18:22 -0700)
committerBrian Paul <brianp@vmware.com>
Thu, 8 Jan 2009 01:22:56 +0000 (18:22 -0700)
commitd1860bcd0ade44a884ac1b7e0c5b2bef8ed6afcb
treee53deea378e2355d492018332cedd8ee5b39c1a7
parent95fa98d61a857448e690a0671b2e1e1d2873f0ec
glsl: check that the fragment shader does not write both gl_FragColor and gl_FragData[]
src/mesa/shader/slang/slang_link.c