vbo: move GLvertexformat initialization into a template header file for reuse
authorMarek Olšák <marek.olsak@amd.com>
Tue, 28 Jan 2020 22:24:48 +0000 (17:24 -0500)
committerMarek Olšák <marek.olsak@amd.com>
Tue, 4 Feb 2020 20:11:58 +0000 (15:11 -0500)
commitd447a4888fe0089c0c3589ea68daf400e866de2a
tree7942c05cf319d63a408575b67691858917f121da
parentcae609326678bd00702261f756ce0c16efd530d4
vbo: move GLvertexformat initialization into a template header file for reuse

Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3611>
src/mesa/Makefile.sources
src/mesa/meson.build
src/mesa/vbo/vbo_exec_api.c
src/mesa/vbo/vbo_init_tmp.h [new file with mode: 0644]