gallium: Drop the NRM and NRM4 opcodes.
authorEric Anholt <eric@anholt.net>
Wed, 12 Nov 2014 21:13:59 +0000 (13:13 -0800)
committerEric Anholt <eric@anholt.net>
Mon, 24 Nov 2014 22:56:22 +0000 (14:56 -0800)
commitd4864cdf15ccd30f0e82d07fd0e9db8a0c115cda
treefddfda125d068bb4b451ca411fe9fc6b130a9d62
parent7361d5ba63dda35683569e76caa33f886304958f
gallium: Drop the NRM and NRM4 opcodes.

They weren't generated in tree, and as far as I know all hardware had to
lower it to a DP, RSQ, MUL.

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
src/gallium/auxiliary/gallivm/lp_bld_tgsi_aos.c
src/gallium/auxiliary/gallivm/lp_bld_tgsi_soa.c
src/gallium/auxiliary/tgsi/tgsi_exec.c
src/gallium/auxiliary/tgsi/tgsi_info.c
src/gallium/auxiliary/tgsi/tgsi_opcode_tmp.h
src/gallium/docs/source/tgsi.rst
src/gallium/drivers/ilo/shader/toy_tgsi.c
src/gallium/drivers/r300/r300_tgsi_to_rc.c
src/gallium/drivers/r600/r600_shader.c
src/gallium/drivers/svga/svga_tgsi_insn.c
src/gallium/include/pipe/p_shader_tokens.h