glsl: Add API to put default precision qualifiers in the symbol table
authorIago Toral Quiroga <itoral@igalia.com>
Thu, 26 Feb 2015 11:15:16 +0000 (12:15 +0100)
committerTapani Pälli <tapani.palli@intel.com>
Thu, 12 Nov 2015 07:50:13 +0000 (09:50 +0200)
commitd6a61673543deeebac773801cbd717b7a342626e
tree80d598774300083bff3ae2f9fe384c49ab9ffb09
parentd4fdb84f80dd3dbad2b71ea6e877f24dc625aa2a
glsl: Add API to put default precision qualifiers in the symbol table

These have scoping rules that match the ones defined for other things such
as variables, so we want them in the symbol table.

Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
src/glsl/glsl_symbol_table.cpp
src/glsl/glsl_symbol_table.h