gallium: move sampler_unit field to pstip_fragment_shader since it's per-shader
authorBrian <brian.paul@tungstengraphics.com>
Tue, 25 Mar 2008 00:32:48 +0000 (18:32 -0600)
committerBrian <brian.paul@tungstengraphics.com>
Tue, 25 Mar 2008 00:34:03 +0000 (18:34 -0600)
commitd6af8fc51d0288f34b92b7249c565c382e83765a
treef9f2f05babfd53693274bb1894da4a342623d85c
parente27127a61c80c8da0ffc0273688ff79b5166e163
gallium: move sampler_unit field to pstip_fragment_shader since it's per-shader

Also, fix another texture refcounting bug.
src/gallium/auxiliary/draw/draw_pstipple.c