radv: fix regression in blit2d push constant change.
authorDave Airlie <airlied@redhat.com>
Sun, 7 May 2017 23:54:49 +0000 (00:54 +0100)
committerDave Airlie <airlied@redhat.com>
Sun, 7 May 2017 23:54:49 +0000 (00:54 +0100)
commitd71ca40a18ef9e4c2cf9d13db768b944d77a6981
tree114534097c7f226ac3f35001be62c6f2e6444e5f
parentbcf705b62e00c45a178e07ef01e7d266f73c2acc
radv: fix regression in blit2d push constant change.

These were being fed to the shader as floats via the vertex
path, so also push them as floats here.

This fixes missing overlay in Sascha Willems demos.

Signed-off-by: Dave Airlie <airlied@redhat.com>
src/amd/vulkan/radv_meta_blit2d.c