zink/spirv: add support for nir_op_flrp
authorErik Faye-Lund <erik.faye-lund@collabora.com>
Wed, 6 Nov 2019 14:13:58 +0000 (15:13 +0100)
committerErik Faye-Lund <erik.faye-lund@collabora.com>
Mon, 11 Nov 2019 13:25:30 +0000 (14:25 +0100)
commitd7a6cc8f4afef694d1aa95d1bb8f5ac459cb5559
treee8961446bcc01752b24a8c34993ffde7fabb60f4
parent863872e1418ec94f840ffdb5d7b5e3aaac07d8de
zink/spirv: add support for nir_op_flrp

This fixes the following piglit:

spec@ati_fragment_shader@ati_fragment_shader-render-fog

Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
src/gallium/drivers/zink/nir_to_spirv/nir_to_spirv.c