llvmpipe: handle gl_SampleMask writing.
authorDave Airlie <airlied@redhat.com>
Fri, 20 Mar 2020 09:38:50 +0000 (19:38 +1000)
committerMarge Bot <eric+marge@anholt.net>
Wed, 6 May 2020 06:20:38 +0000 (06:20 +0000)
commitd9276ae965aadf967ee8f2ca85dab1dd31881919
tree8fc2e93bf15d49ca9f264a2042ddb2d9324b3f87
parent69009949e0418d0b1907fd31f486058642c90c92
llvmpipe: handle gl_SampleMask writing.

This is using a load/store to make it easier to add sample shading later.

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4122>
src/gallium/drivers/llvmpipe/lp_state_fs.c