radv: reuse the multiple shader store & load functions for gs copy variant
authorTimothy Arceri <tarceri@itsqueeze.com>
Fri, 13 Oct 2017 01:22:24 +0000 (12:22 +1100)
committerTimothy Arceri <tarceri@itsqueeze.com>
Tue, 17 Oct 2017 22:19:35 +0000 (09:19 +1100)
commitdbbf10541b134253a576da23ea6b3c6a5afc0dc8
tree10e827042411be86b1855dc90c567a899a06dc7b
parent351f9dde600d31ab7985b595e50a15c178516c79
radv: reuse the multiple shader store & load functions for gs copy variant

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
src/amd/vulkan/radv_pipeline.c
src/amd/vulkan/radv_pipeline_cache.c
src/amd/vulkan/radv_private.h