i965/blorp: Set the dynamic state upper bound.
authorPaul Berry <stereotype441@gmail.com>
Tue, 22 May 2012 23:16:43 +0000 (16:16 -0700)
committerPaul Berry <stereotype441@gmail.com>
Fri, 25 May 2012 15:45:11 +0000 (08:45 -0700)
commitde9752a4e59e869e905cb898c4a0dbe539c43c8d
treede9e54f1a3f367ab31782fb97b1267cea110fd3b
parentf77959b2c9053b1673418edfe5d74c9b139b2555
i965/blorp: Set the dynamic state upper bound.

We know from previous bug fixes (commits
c25e5300cba7628b58df93ead14ebc3cc32f338c and
b2ace06cbbbb1021e2d7ace12a985c6406821939) that texture border color
doesn't work if the dynamic state upper bound is set to 0.  Although
the blorp engine doesn't make use of texture borders, it seems like we
ought to err on the safe side and set this value properly.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
src/mesa/drivers/dri/i965/gen6_blorp.cpp