i965: Make the dummy fragment shader work in SIMD16 mode.
authorKenneth Graunke <kenneth@whitecape.org>
Sat, 18 Feb 2012 21:08:29 +0000 (13:08 -0800)
committerKenneth Graunke <kenneth@whitecape.org>
Sun, 19 Feb 2012 04:12:46 +0000 (20:12 -0800)
commitdf5963c25641a7c3a4bbfcb81cc3dc771581590e
treee8065e5be261ea64aaee4521528ca5e331b22742
parent393b42240f22dbbfb4f089036319031ad36173f3
i965: Make the dummy fragment shader work in SIMD16 mode.

If you're resorting to the dummy shader, you've probably already turned
off SIMD16 mode.  But if you didn't, it would die in a fire.

We could either fail to compile in SIMD16 mode...or just fix it.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
src/mesa/drivers/dri/i965/brw_fs_visitor.cpp