v3d: Maintain a mapping of the GEM buffer in the simulator.
authorEric Anholt <eric@anholt.net>
Fri, 2 Nov 2018 18:43:27 +0000 (11:43 -0700)
committerEric Anholt <eric@anholt.net>
Fri, 2 Nov 2018 21:26:38 +0000 (14:26 -0700)
commitdf9f574c13bc9856acc74253c0ca6d8629b9ed52
treea6b41dab111e7947d78f2c8c2716a84fbacf6974
parent7652931d33b36c93b2e84713baa8c283d568402e
v3d: Maintain a mapping of the GEM buffer in the simulator.

This way we don't need to reach back into the gallium driver code to get
the mapping.
src/gallium/drivers/v3d/v3d_simulator.c