glsl: Make add_variable, add_uniform, et. al. have similar signatures
authorIan Romanick <ian.d.romanick@intel.com>
Tue, 25 Jan 2011 00:45:11 +0000 (16:45 -0800)
committerIan Romanick <ian.d.romanick@intel.com>
Fri, 25 Mar 2011 18:28:08 +0000 (11:28 -0700)
commitdfdff940b6cb69b882595e16cdab12b9f440c201
tree06a193ed4011dd469e94ef6341f7faa5e38fc867
parent4e994e150f65c854229b4af12eae5519ebd9dda1
glsl: Make add_variable, add_uniform, et. al. have similar signatures

While making some other changes in this area I was finding it annoying
each of these functions took mostly the same set of parameters in
differing orders.
src/glsl/ir_variable.cpp