anv/blorp: Remove 3D subresource transition workaround
authorNanley Chery <nanley.g.chery@intel.com>
Mon, 12 Jun 2017 19:58:32 +0000 (12:58 -0700)
committerNanley Chery <nanley.g.chery@intel.com>
Mon, 26 Jun 2017 18:09:12 +0000 (11:09 -0700)
commite15b1c41a4e85b8c6db5b931a002e1bb9686a2ac
treec02b020348fed3af69e5fe31a80abc707dd4efbc
parent5ca2fbcee2cebed7bfa820db09dc6aa6ccf4f1ff
anv/blorp: Remove 3D subresource transition workaround

For 3D image subresources undergoing a layout transition via
PipelineBarrier, we increase the number of fast-cleared layers to match
the intended behaviour of KHR_maintenance1. When such subresources
undergo layout transitions between subpasses, we don't do this to avoid
failing incorrect CTS tests. Instead, unify the behaviour in both
scenarios, and wait for the CTS tests to catch up. See CL 1111 for the
test fix and Vulkan issue #849 for more information.

On SKL+, this causes 3 test failures under:
dEQP-VK.pipeline.render_to_image.3d.*

v2: Add a reference to the Vulkan issue (Iago Toral).

Signed-off-by: Nanley Chery <nanley.g.chery@intel.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com> (v1)
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
src/intel/vulkan/anv_blorp.c