freedreno/a3xx: add debug flag to expose glsl130
authorRob Clark <robclark@freedesktop.org>
Wed, 14 May 2014 15:06:21 +0000 (11:06 -0400)
committerRob Clark <robclark@freedesktop.org>
Thu, 15 May 2014 01:20:29 +0000 (21:20 -0400)
commite1896948da317406fd0fc27096952badf1d3cffc
tree38afc119a23c75a8686cdc1d6625593dfbed356a
parentac2a8e3c9d5958010d53fedc5a4460492d9628bc
freedreno/a3xx: add debug flag to expose glsl130

We are starting to add integer support to the compiler, which does not
get exercised with glsl feature level 120 and without advertising
integer support.  But doing so breaks too many things right now.  So
for now use a debug flag to conditionally expose the functionality
while it is in development.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
src/gallium/drivers/freedreno/freedreno_screen.c
src/gallium/drivers/freedreno/freedreno_util.h