llvmpipe: add support for ssbo to the fragment shader jit.
authorDave Airlie <airlied@redhat.com>
Wed, 26 Jun 2019 05:42:23 +0000 (15:42 +1000)
committerDave Airlie <airlied@redhat.com>
Sun, 7 Jul 2019 06:23:51 +0000 (16:23 +1000)
commite21007f426e70f341909d42bc14f30a18298e963
treeef53ca1eb80c374b233b8a8b08ab40edbd5fbca1
parent69ff738eb090a94863caafa694e020078e885e1f
llvmpipe: add support for ssbo to the fragment shader jit.

This just adds the ssbo ptrs to the jit fragment shader api.

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
src/gallium/drivers/llvmpipe/lp_jit.c
src/gallium/drivers/llvmpipe/lp_jit.h
src/gallium/drivers/llvmpipe/lp_state_fs.c