* write.c (write_relocs): Use S_IS_DEFINED and S_IS_COMMON rather
than comparing S_GET_SEGMENT to undefined_section.
(write_object_file): Skip symbols which were equated to an
undefined or common symbol.
* symbols.c (resolve_symbol_value): Use S_IS_DEFINED and
S_IS_COMMON rather than comparing S_GET_SEGMENT to
undefined_section.
(S_GET_VALUE): Likewise. Avoid recursion problems if S_IS_DEFINED
or S_IS_COMMON call S_GET_VALUE.
* config/obj-aout.h (S_IS_COMMON): Define if not BFD_ASSEMBLER.
* config/obj-aout.c (obj_emit_relocations): If a reloc is equated
to an undefined or common symbol, convert the reloc to be against
the target symbol.
(obj_crawl_symbol_chain): Skip symbols which were equated to an
undefined or common symbol.
* config/obj-bout.h (S_IS_COMMON): Define if not BFD_ASSEMBLER.
* config/obj-bout.c (obj_emit_relocations): If a reloc is equated
to an undefined or common symbol, convert the reloc to be against
the target symbol.
(obj_crawl_symbol_chain): Skip symbols which were equated to an
undefined or common symbol.
* config/obj-coff.c (do_relocs_for): Use S_IS_DEFINED and
S_IS_COMMON rather than comparing S_GET_SEGMENT to
undefined_section.
(yank_symbols): Skip symbols which were equated to an undefined or
common symbol.