glsl: fix component size calculation for tessellation and geom shaders
authorTimothy Arceri <t_arceri@yahoo.com.au>
Mon, 28 Sep 2015 01:03:19 +0000 (11:03 +1000)
committerTimothy Arceri <t_arceri@yahoo.com.au>
Mon, 28 Sep 2015 01:31:50 +0000 (11:31 +1000)
commite413d2fbc4b37eb552ee42940fb792e504233e51
tree8ad13a85d9844094b19a3ecd4a1a5e7e871c399e
parent3c63a2d2f02d9f94f0b633c39508df1269fb7dab
glsl: fix component size calculation for tessellation and geom shaders

Broken in commit abdab88b30ab when adding arrays of arrays support

Reviewed-by: Dave Airlie <airlied@redhat.com>
src/glsl/link_varyings.cpp