i965/gen8 renderbuffer: Set depth size based on LOD0 for 3D textures
authorJordan Justen <jordan.l.justen@intel.com>
Sat, 10 May 2014 21:48:47 +0000 (14:48 -0700)
committerJordan Justen <jordan.l.justen@intel.com>
Tue, 13 May 2014 21:25:58 +0000 (14:25 -0700)
commite47d08adef06a3ccb57a6672c878b4e5fbdf5c0b
tree9c1e9ef80d7f86eaffa7102c1bd604f82933dedb
parentb875f39e2967fa383e2c896bc354429fe10cd7a5
i965/gen8 renderbuffer: Set depth size based on LOD0 for 3D textures

Fixes piglit's
'gl-3.2-layered-rendering-clear-color-all-types 3d mipmapped'

Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
src/mesa/drivers/dri/i965/gen8_surface_state.c