v3d: save geometry shader state for blitting
authorIago Toral Quiroga <itoral@igalia.com>
Fri, 11 Oct 2019 10:01:32 +0000 (12:01 +0200)
committerIago Toral Quiroga <itoral@igalia.com>
Mon, 16 Dec 2019 07:42:37 +0000 (08:42 +0100)
commite54cf649397d57ff99c495ba5821e31b6d4a0068
tree4c55110412e024008666b8ab4a722e5c55cecc4a
parenta6b318ef52cd567e922eaea00b0f6699ceb1dfb2
v3d: save geometry shader state for blitting

Reviewed-by: Alejandro PiƱeiro <apinheiro@igalia.com>
src/gallium/drivers/v3d/v3d_blit.c