gallium: the generic attrib we use for computing coverage is per-shader
authorBrian <brian.paul@tungstengraphics.com>
Wed, 26 Mar 2008 01:19:14 +0000 (19:19 -0600)
committerBrian <brian.paul@tungstengraphics.com>
Wed, 26 Mar 2008 01:21:36 +0000 (19:21 -0600)
commite55dccd0bfc41dbcf306f864c01758f8e28fc660
treece190cc68b3922cf7b28b71754f19965c9b80864
parent9f7cd571e01569abd0898fdee62d0e0f946bf3a8
gallium: the generic attrib we use for computing coverage is per-shader

Fixes a very tricky conformance failure.
src/gallium/auxiliary/draw/draw_aapoint.c