pan/midgard: Set r1.w magic
authorAlyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Tue, 3 Dec 2019 15:51:38 +0000 (10:51 -0500)
committerTomeu Vizoso <tomeu.vizoso@collabora.co.uk>
Mon, 16 Dec 2019 09:10:33 +0000 (09:10 +0000)
commite7721d877551df89449c294f0683baedcf99d016
tree85493a38979b9198d195f3d97ce129a83ed950ca
parent3448b2641a475fce9220ade229570e342882f637
pan/midgard: Set r1.w magic

I'm honestly unsure what this is for, but it's needed on MFBD systems
for unknown reasons, at least when MRT is actually in use and then
sometimes without MRT (it fixes a blend shader issue on T760?)

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Tomeu Visoso <tomeu.vizoso@collabora.com>
.gitlab-ci/deqp-panfrost-t760-fails.txt
src/panfrost/midgard/midgard_compile.c
src/panfrost/midgard/midgard_ra.c
src/panfrost/midgard/midgard_schedule.c