mesa: rename gl_vertex_array_object::_VertexAttrib -> _VertexArray
authorBrian Paul <brianp@vmware.com>
Mon, 5 Feb 2018 16:33:58 +0000 (09:33 -0700)
committerBrian Paul <brianp@vmware.com>
Tue, 6 Feb 2018 22:36:47 +0000 (15:36 -0700)
commite7a4536e648b37f10a4501f9d295be70b8900269
treee8e1ce0de33703af64a20db84790eaa43a31dd91
parentd9ab39ea6531028e0558356c8ccf530719fcd2b1
mesa: rename gl_vertex_array_object::_VertexAttrib -> _VertexArray

Since the type is gl_vertex_array.  Update comment to explain that
these arrays are only used by the VBO module.

Also rename some local variables in _mesa_update_vao_derived_arrays().

Reviewed-by: Mathias Fröhlich <mathias.froehlich@web.de>
src/mesa/main/arrayobj.c
src/mesa/main/attrib.c
src/mesa/main/mtypes.h
src/mesa/vbo/vbo_exec_array.c