Fix watching structs in C++
Some of the watchpoint logic depends on the fact that the head of the
value chain represents the user-specified value to watch. Thus no
additional values should be added to the value chain after that. However,
if a watchpoint is defined for a C++ structure/class object, then run-time
type information (RTTI) may be present. Thus, while constructing the
value chain for the watchpoint, the dynamic type is fetched by
gnuv3_rrti_type, which invokes value_addr, which then adds a new value to
the head of the value chain. This new value represents the pointer to the
structure instead of the structure itself.
With such a "polluted" value chain the watchpoint logic does not recognize
when the user intended to watch a struct, and can_use_hardware_watchpoint
returns zero. Instead of a hardware watchpoint, a software watchpoint
will then be set for no apparent reason.
This is fixed by adding an early exit to gnuv3_rtti_type when the input
value is not a dynamic class object.
gdb/testsuite/ChangeLog:
* gdb.cp/watch-cp.cc: New test.
* gdb.cp/watch-cp.exp: New file.
gdb/ChangeLog:
* gnu-v3-abi.c (gnuv3_rtti_type): Add early exit if the given
value is not a dynamic class object.