iris: drop pipe_shader_state
authorKenneth Graunke <kenneth@whitecape.org>
Fri, 27 Jul 2018 05:32:08 +0000 (22:32 -0700)
committerKenneth Graunke <kenneth@whitecape.org>
Thu, 21 Feb 2019 18:26:08 +0000 (10:26 -0800)
commite990558152ba64b26e991409c5d783357ef1aecb
treed4837631dad2d5ddbd1d9a281ad1dd9daa747b26
parent834b97c34bae3e11ad4cb94d3efef139187333fd
iris: drop pipe_shader_state

looking at the freedreno code, this is totally unnecessary!  we can just
store the NIR and be happy, and not have any vestiges of TGSI.

plus we can reuse this structure for compute shaders, without needing a
pipe_compute_state base.
src/gallium/drivers/iris/iris_program.c
src/gallium/drivers/iris/iris_state.c