i965: Move binding table setup to codegen time.
authorJason Ekstrand <jason.ekstrand@intel.com>
Thu, 1 Oct 2015 15:55:20 +0000 (08:55 -0700)
committerJason Ekstrand <jason.ekstrand@intel.com>
Fri, 2 Oct 2015 21:22:53 +0000 (14:22 -0700)
commitea006c4cb5eb2d98d6bfd5a6c32fcae10b636f17
treea0647357954c7cda28a2ce967a4a75154d98bc4b
parent28709e37d96d6b64753ca4dcce5fbfeb75f5b499
i965: Move binding table setup to codegen time.

Setting up binding tables really has little to do with the actual process
of turning shaders into instructions; it's more part of setting up
prog_data.  This commit moves it out of the visitors and with the rest of
the prog_data setup stuff.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
src/mesa/drivers/dri/i965/brw_cs.c
src/mesa/drivers/dri/i965/brw_fs.cpp
src/mesa/drivers/dri/i965/brw_fs.h
src/mesa/drivers/dri/i965/brw_gs.c
src/mesa/drivers/dri/i965/brw_vec4.cpp
src/mesa/drivers/dri/i965/brw_vec4.h
src/mesa/drivers/dri/i965/brw_vs.c
src/mesa/drivers/dri/i965/brw_wm.c
src/mesa/drivers/dri/i965/gen6_gs_visitor.cpp
src/mesa/drivers/dri/i965/gen6_gs_visitor.h