winsys/amdgpu: allocate FMASK properly
authorMarek Olšák <marek.olsak@amd.com>
Mon, 24 Oct 2016 16:01:52 +0000 (18:01 +0200)
committerMarek Olšák <marek.olsak@amd.com>
Wed, 26 Oct 2016 11:02:58 +0000 (13:02 +0200)
commitecf045b4f7c83e2ea070e490d9475c2132308ee4
tree04838f0367d3dbda1f8ab5fc661165915f8f6479
parent24faeb94bea35d750132fb27be4bad94caf064f3
winsys/amdgpu: allocate FMASK properly

I expect no change in behavior, because r600_texture.c forces the same
tile mode as the base texture has.

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
src/gallium/winsys/amdgpu/drm/amdgpu_surface.c