mesa: fix accidental regression in GLSL built-in texture matrix lookup
authorBrian Paul <brianp@vmware.com>
Tue, 6 Jan 2009 15:45:53 +0000 (08:45 -0700)
committerBrian Paul <brianp@vmware.com>
Tue, 6 Jan 2009 15:45:53 +0000 (08:45 -0700)
commited8f857792d3ea9737359d098e36aed28a6adfac
treeadddb1641c0d71df41125edef24f52d8f30fc001
parent5b66bc1a83a9c5745e0448cb6c05ee27d7ce858b
mesa: fix accidental regression in GLSL built-in texture matrix lookup

Was broken by commit 9aca9a4b72b2a7b378e50bd88f9c3324d07375ec.

(cherry picked from commit fe984aed5a9ee7c6e000d48a0a584b964fefa848)

Conflicts:

src/mesa/shader/slang/slang_builtin.c
src/mesa/shader/slang/slang_builtin.c