st/vega: Make shader_bind call into the renderer.
authorChia-I Wu <olv@lunarg.com>
Sun, 28 Nov 2010 09:30:29 +0000 (17:30 +0800)
committerChia-I Wu <olv@lunarg.com>
Wed, 1 Dec 2010 03:23:50 +0000 (11:23 +0800)
commitee0f1ab923cc52b5eeacc47a749561d1c7216207
tree5304291fe6f3a5bb1d1247017c816299ee7eaee5
parentb730f0fc52a208b5f2a308199724ab02aa391fec
st/vega: Make shader_bind call into the renderer.

With this commit, the pipe states are entirely managed by the renderer.
The rest of the code interfaces with the renderer instead of
manipulating the states directly.
src/gallium/state_trackers/vega/renderer.c
src/gallium/state_trackers/vega/renderer.h
src/gallium/state_trackers/vega/shader.c