r600g: Don't leak bytecode on shader compile failure
authorMichel Dänzer <michel.daenzer@amd.com>
Wed, 9 Apr 2014 06:38:21 +0000 (15:38 +0900)
committerMichel Dänzer <michel@daenzer.net>
Thu, 10 Apr 2014 05:00:43 +0000 (14:00 +0900)
commitee2bcf38a4c8930d8f9cecfac580030a45c41dae
tree8fc50fb392496e607b5a30cae31f8c8a8c9d9f01
parent55f9bbd46c7cd021dd1d208071d1a79bc423eda8
r600g: Don't leak bytecode on shader compile failure

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=74868

Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
src/gallium/drivers/r600/r600_shader.c