mesa: glsl: remove reads of output regs from fragment shaders too
authorBrian Paul <brian.paul@tungstengraphics.com>
Tue, 12 Aug 2008 16:00:59 +0000 (10:00 -0600)
committerBrian Paul <brian.paul@tungstengraphics.com>
Tue, 12 Aug 2008 16:00:59 +0000 (10:00 -0600)
commitee7296d3199c0b0c0b6695f553a4d0919760fd41
treee8ba105dcaa5377213d5409473d0ef8f895ba3f8
parentaf3d9dba562813ffed71691bffd7faf6665c4487
mesa: glsl: remove reads of output regs from fragment shaders too
src/mesa/shader/slang/slang_compile.c