make gluPerspective() call glMultMatrix() instead of glFrustum() to get correct error...
authorBrian Paul <brian.paul@tungstengraphics.com>
Tue, 30 Jan 2001 18:08:51 +0000 (18:08 +0000)
committerBrian Paul <brian.paul@tungstengraphics.com>
Tue, 30 Jan 2001 18:08:51 +0000 (18:08 +0000)
commiteeb861df0b1843ffd765b969ed80394f663a7dc9
tree2667531b20a6d668e58fc808ef77139dfac58325
parentd68b699291097b49cac0d5c0f3ec4cb6ac14b972
make gluPerspective() call glMultMatrix() instead of glFrustum() to get correct error semantics
src/glu/mesa/glu.c