mesa: glsl: better implementation of ftransform()
authorBrian Paul <brian.paul@tungstengraphics.com>
Wed, 20 Aug 2008 17:06:53 +0000 (11:06 -0600)
committerBrian Paul <brian.paul@tungstengraphics.com>
Wed, 20 Aug 2008 17:06:53 +0000 (11:06 -0600)
commitef33697c7e11d93d8b94eadf286f4096734b613f
treed9393d4b13a59f5ceb2d3630ac9046ecfbf3391b
parent0fae7648987d8264f85a9b6b6d7f903bff82a0f0
mesa: glsl: better implementation of ftransform()
src/mesa/shader/slang/library/slang_vertex_builtin.gc