mesa: Throw error on glGetActiveUniform inside Begin/End.
authorEric Anholt <eric@anholt.net>
Thu, 10 May 2012 21:56:48 +0000 (14:56 -0700)
committerEric Anholt <eric@anholt.net>
Thu, 17 May 2012 17:05:23 +0000 (10:05 -0700)
commitef691885c92abcd085d89fc30feeda87961773ab
tree31f87954f33c745d2c03b34af21fb3e9620f0d3f
parent05c200bac049ed4760f0af6786e463e2520b9c9c
mesa: Throw error on glGetActiveUniform inside Begin/End.

Fixes piglit GL_ARB_shader_objeccts/getactiveuniform-beginend.

Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
src/mesa/main/uniform_query.cpp