glsl_to_tgsi: invert gl_SamplePosition.y for the default framebuffer
authorMarek Olšák <marek.olsak@amd.com>
Tue, 11 Sep 2018 22:02:22 +0000 (18:02 -0400)
committerMarek Olšák <marek.olsak@amd.com>
Fri, 21 Sep 2018 17:39:00 +0000 (13:39 -0400)
commitf0cd7dbcd71fb3aea358f757a4cfda80cd36674a
tree5e17b633e227e94edcd5f8291b765672b370e633
parentb29ec31854ca110ffcf9e1fd30c4d6f8321d3059
glsl_to_tgsi: invert gl_SamplePosition.y for the default framebuffer

Fixes dEQP-GLES31.functional.shaders.sample_variables.sample_pos.correctness.default_framebuffer
with --deqp-gl-config-name=rgba8888d24s8ms4

Cc: 18.1 18.2 <mesa-stable@lists.freedesktop.org>
src/mesa/state_tracker/st_glsl_to_tgsi.cpp